TRAFFIC JAM
ROLE
Lead Programmer, Director
BRIEF DESCRIPTION
“Do your darndest and you will get promoted in no time!”
Traffic Jam is a chaotic couch co-op crossing guard game. As a crossing guard, you will have to act fast to clear various obstacles that might clog up your crosswalk. Hastily manage your pedestrians before they take matters into their own hands.
Done List
Early Stage
1. Unity project setup 2. Setup and manage the workflow of the game production using Notion 3. Environment art (sidewalk, crosswalk, road, intersection, and house) 4. Vehicle & Pedestrian spawners 5. Pedestrian movement (NavMesh) 6. Traffic system 7. Vehicle movement 8.Vehicle front sensor & patience system 9. Vehicle crash (collide with people) 10. Player 11. Grab system 12. Score system 13. Countdown system 14. Implement BGM and SFX 15.Player movement block(prevent the player to move out of the screen) 16. Stop sign system 17. Cinemachine camera 18. Camera shake (while the player is being hit in a vehicle crash) 19. Collision layer type 20. Pedestrian direction UI 21. Pedestrian patience system 22. Create a playable prototype (game demo) 23. Build itch.io page
Late Stage
Collaborate with all team members to smooth over technical issues, solve codes problem, and create solutions
LINK
GENRE
Traffic Police Simulation, Party, Co-op
PLATFORM
PC
DEVELOPMENT TEAM SIZE
6
DEVELOPMENT DURATION
4 Months
DEVELOPMENT TOOLS
1.Unity 3D (game development engine)
2.Plastic SCM (version control)
3.Visual Studio (coding C#)
4.Notion (setup workflows & project management)
VIDEOS
SCREENSHOTS






